• Annemaree Lloyd writes new expert guide to qualitative approaches within information literacy

    Annemaree Lloyd writes new expert guide to qualitative approaches within information literacy

    For immediate release   14 September 2021 Annemaree Lloyd writes new expert guide to qualitative approaches within information literacy Facet Publishing announce the publication of The Qualitative Landscape of Information Literacy Research by Annemaree Lloyd The last 46 years have witnessed a deep and continued interest in information literacy. The Qualitative Landscape of Information Literacy […]

  • 6th COMPUTATIONAL ARCHIVAL SCIENCE (CAS) WORKSHOP

    6th COMPUTATIONAL ARCHIVAL SCIENCE (CAS) WORKSHOP

    6th COMPUTATIONAL ARCHIVAL SCIENCE (CAS) WORKSHOP See: https://ai-collaboratory.net/cas/cas-workshops/2021-6th-cas-workshop [ai-collaboratory.net] Dec 15-18 (workshop date TBD), 2021, Atlanta, Orlando FL (now held virtually)   COMPUTATIONAL ARCHIVAL SCIENCE: digital records in the age of big data PART OF: IEEE Big Data 2021 — http://bigdataieee.org/BigData2021/ [bigdataieee.org] All papers accepted for the workshop will be included in the Conference Proceedings published by the […]

  • Software/Story

    Software/Story

    Recently, I’ve been working on the design of a new software tool. Or more accurately, the refactoring of a current tool into something new that we hope will better match how our users think about software and data. It’s prompted me to think about the triangle of connection between software and user, developer and software, […]

  • GAM 550: Wrapping Up and Final Thoughts

    GAM 550: Wrapping Up and Final Thoughts

      This is the final post in a series of posts in conjunction with GAM 550: Incubation Studio, a graduate level course within DePaul University’s MFA Game Design program. These posts will follow my process in incubating a design concept to bolster engagement with performance arts, with a particular focus on how to integrate theatrical practices within […]

  • GAM 550: Storyboarding

    GAM 550: Storyboarding

    This is part of a series of posts in conjunction with GAME 550: Incubation Studio, a graduate level course within DePaul University’s MFA Game Design program. These posts will follow my process in incubating a design concept to bolster engagement with performance arts, with a particular focus on how to integrate theatrical practices within digital […]

  • GAM 550: Empathy Mapping & Personas

    GAM 550: Empathy Mapping & Personas

    This is part of a series of posts in conjunction with GAM 550: Incubation Studio, a graduate level course within DePaul University’s MFA Game Design program. These posts will follow my process in incubating a design concept to bolster engagement with performance arts, with a particular focus on how to integrate theatrical practices within digital game spaces. After […]

  • HASTAC and the Problem of Social Networks

    HASTAC and the Problem of Social Networks

    Note: This blog post represents the beginning of an important conversation we intended to have at the HASTAC 2020 conference, as it is central to HASTAC’s concept of hindsight, foresight, and insight in considering ourselves as a network. Although that conference has unfortunately been canceled, we still hope to have this discussion. We welcome comments […]

  • GAM 550: Design Research Concept

    GAM 550: Design Research Concept

    This is part of a series of posts in conjunction with GAM 550: Incubation Studio, a graduate level course within DePaul University’s MFA Game Design program. These posts will follow my process in incubating a design concept to bolster engagement with performance arts, with a particular focus on how to integrate theatrical practices within digital game spaces. Over […]

  • GAM 550: Stakeholder Interviews

    GAM 550: Stakeholder Interviews

    This is part of a series of posts in conjunction with GAM 550: Incubation Studio, a graduate level course within DePaul University’s MFA Game Design program. These posts will follow my process in incubating a design concept to bolster engagement with performance arts, with a particular focus on how to integrate theatrical practices within digital game spaces. In […]

  • Introductory Blog Post

    Introductory Blog Post

    Hello everyone! As part of our introduction to the program, new HASTAC Scholars were asked to post a brief blog post introducing themselves. In terms of academics, I am a current first year PhD student in the English department at Northeastern University. My research interests include nineteenth-century American cookbooks and domestic manuals, digital humanities, feminist […]