Category: Technology

  • Modularity and Meaning

    Modularity is the second design principle for an Ecological Age.  With separate connected devices for separate functions, like a pen for writing, a watch for monitoring, and even clothing for communication, screen-free technology is automatically modular.  Decentralized functions are easier to understand, but harder to standardize.  They need different knowledge and materials.     Different information, […]

  • Screen-Free Computers

        I am using the customary screen with keyboard as I write this on my laptop, but I am arguing for a different kind of computer technology than we have now.     That is the paradigm I am calling the screen-light “Intranet of Things” for an Ecological Age, as opposed to the screen-heavy and commercial […]

  • Visualizing Philosophical Nuances I

        It started as a toy problem for flexing my new skills with the R programming language: how might the nuances of philosophical texts be represented visually, and efficiently, for students?     The basic unit is an ideme: my term for a meaningful phrase or word that cannot be used to understand the text without […]

  • Scholar Spotlight: Martin Perez Comisso

    Scholar Spotlight: Martin Perez Comisso

    Hi! I’m Martín, a Chilean third-year Ph.D. student at Arizona State University. My program has the most extended name that I know for a degree, called “Human and Social Dimensions of Science and Technology,” which is based on science and technology studies (STS) but goes above and beyond that field. In the next questions, I […]

  • AI Residency at Facebook

    AI Residency at Facebook

    The Artificial Intelligence (AI) Residency Program is a one-year research training position designed to give you hands-on experience with artificial intelligence research while working at Facebook AI. The program will pair you with an AI Researcher and Engineer who will both guide your project. With the team, you will pick a research problem of mutual […]

  • Casting Couch Simulator__Postmodern

    Casting Couch Simulator__Postmodern

          Designing game with academic papers as a starting point: This is the first time I have to create a game inspired by academic paper, and it was interesting. I didn’t start to make games until after college which I spent six years doing research in sociology and gender studies (worked various jobs […]

  • Casting Couch Simulator__Prototype

    Casting Couch Simulator__Prototype

    You can play the prototype here: https://monicattie.itch.io/casting-couch-simeowlator

  • Casting Couch Simulator__What it is?

    Casting Couch Simulator__What it is?

    Title; Casting Couch Simeowlator    Overview: You finally get your dream job as a pornography director, now it is time to find some actor that can make you some bucks.    Game Experience: This is a point and clicks game in the genre of visual novels. You will be given choice during dialogue, the goal […]

  • Making Game with Renpy

    Making Game with Renpy

    What is Renpy? Renpy is one of the many visual novel engines. It is free and open-source, you can download it at https://www.renpy.org/. Renpy stands for Renai (Japanese for love) and Python. So as the name suggests, the game engine uses python as its coding language, and you can create games like a lot of Japanese […]

  • Building Blocks of Computer Programming (Literally)

    Building Blocks of Computer Programming (Literally)

    I started teaching myself to program in python a little over a year and a half ago, using a MOOC (Massive Open Online Course) on the edx platform. The course took me directly to practical uses of python, with emphasis on writing working lines of code as soon as possible. I took a handful of […]